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Ritual of Dwarven Rune Carving

Rank 6
Sorcery Ritual · Requires Sorcery Rank 6

This ritual will enchant a weapon with various Dwarven runes. Each rune has a different effect listed below. This ritual must be cast upon the weapon at the time of creation and the weapon needs to be Enchantment Quality or better. The casting time listed below is in addition to the crafting time for the weapon. No more than four runes may be placed on a single weapon. When this ritual is successfully cast on a weapon, it becomes unbreakable. It cannot be destroyed by Shatter, Blast, Giant Strength, or similar spells or abilities. Should the enchantment end, the weapon will return to its base properties.

Hill and Mountain Dwarves do not suffer their normal -15% Ritual Casting Bonus disadvantage when casting, participating, or assisting in this ritual.

Cost, Casting Time & Components

Like every Rank 6 ritual, this ritual's exact Temporary Power Point cost, casting time, and component count are set within the Rank 6 range by a Magic Marshal when the ritual is created - see How Rituals Work for the full rank table and general casting rules.

Source Citations