Ritual of Item Creation
This ritual allows the caster to place two spells of Rank 3 or lower from the same school of magic and each spell no more than 12 Power Points into a piece of jewelry. Each spell can be invoked once per Tag Cycle. Spells cast into an item need to be declared and recorded on the item card to be either Invokable or Castable. This ritual cannot be combined with any other ritual except any Ritual of Attunement. The spells to be embedded can come from the caster or another character who has to be either a participant or caster in the ritual; it cannot come from an item or scroll. If two or more sorcerers are casting this ritual together, one or both of them can cast some or all of the spells into the item. The exception to this is lost magic. In order to embed a lost spell into an item, the Sorcerer casting the ritual must know the spell being embedded and must use twice the amount of Mummy Dust normally required. A character can become attuned to the item if they choose to during this ritual. The person to be attuned, the item they will be attuned to, and a small quantity of that person's blood must be present during the ritual. For rules concerning attunements, see the Ritual of Attunement. The item to be enchanted must be worth 20 silver pieces. It the item is made Invokable, the ritual requires double the normal amount of Mummy Dust. This is in addition to added amount needed for embedding lost spells.
Cost, Casting Time & Components
Like every Rank 4 ritual, this ritual's exact Temporary Power Point cost, casting time, and component count are set within the Rank 4 range by a Magic Marshal when the ritual is created - see How Rituals Work for the full rank table and general casting rules.