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Bonds Rank 1

Playtest 3.2 / 4th Ed
Build Cost: 1 (Off-List: 3)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: 3 Power Points
Skill List: Mage Basic Career

Skill Rules & Full Description

Bonds is the magic of restraint, holding objects or characters in place. The flash of magic associated with bonds is a deep blue color.

Special Rules for the Bond School:

Any Bond School spell can be removed by its caster. The caster must touch the target player of the spell and say, “I Release You From (name of spell)”. This also applies to the Imprisonment spell, as the act of touching the target player refers to the ability of the caster to make physical contact with the target, not the caster’s character and the target character.

Almost all the Bond spells can be removed by a Dispel Magic; Imprisonment and Impenetrable Portal are the only two listed here that cannot. The Pin, Bind, Paralysis, and Imprisonment spells are not mutually exclusive and therefore, a character can be effected by all four at once.

Characters with an exceptional Strength Bonus are immune to the effects of certain Bonds School spells. Only a Strength Bonus that is combinable counts at all towards determining if a character is immune to a Bonds School spell. Skills, spells and alchemical items that grant a non-combinable Strength Bonus are never considered in the calculations, but skills and spells that grant even a temporary combinable Strength Bonus do count. The table below outlines the required Strength Bonus needed and what spell immunities are gained.

Spell Name
Strength Bonus

Pin +2 Bind +4 Paralysis +6 Imprisonment +8

Some characters are immune to the effects of Bond School spells. The commonly encountered ones are ethereal or incorporeal undead. Others to be sure exist, but the player must learn of these during game play.

Prerequisite & Progression Tree: Bonds Rank 1

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_bonds_rank_1["Bonds Rank 1"] class n_bonds_rank_1 target; click n_bonds_rank_1 "/rules/skills/bonds-rank-1" "View Bonds Rank 1" n_power_points["3 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 3 Power Points" n_bonds_rank_2["Bonds Rank 2"] class n_bonds_rank_2 skillNode; click n_bonds_rank_2 "/rules/skills/bonds-rank-2" "View Bonds Rank 2" n_power_points --> n_bonds_rank_1 n_bonds_rank_1 --> n_bonds_rank_2
Tip: Click any skill node in the tree to navigate directly to its rules page.

Skills Unlocked by Bonds Rank 1

2 Prerequisite Unlocks
Also counts toward a group prerequisite (1 skills)
"Rank 1 of School to be Channeled"
Expanded Focus