Cleric
Playtest 3.2 / 4th EdSkill Rules & Full Description
This skill grants the character a limited immunity to necromancy. The character is immune to any undead creation spell in the Necromancy School. Damaging spells from that school still effect the character normally and a Death Slave spell brings the character to the Brink of Death. Undead creating sorcery rituals affect the character, but they are at half power, in other words, half the normal Body Points, Power Points, Strength Bonus, Skills, etc. and is wracked with constant pain and agony. After the end of the current Event in which the undead was created, the player can choose to end their character’s undead torment whenever they want, even if the character is on their last death.
A player may only have the Cleric or Paladin skill at one time. It is possible, with Plot approval and appropriate in-game roleplay, for a character to change from a Cleric to a Paladin by swapping this skill for Paladin, with the appropriate Build Point change.
Prerequisite & Progression Tree: Cleric
Skills Unlocked by Cleric
8 Prerequisite UnlocksChampion's Blessing
Cost: 3 BPCleric
Crusader's Seal
Cost: 2 BPCleric
Defender's Blessing
Cost: 4 BPCleric
Detect Lie
Cost: 3 BPPaladin, Cleric
Detect Vile Spawn
Cost: 3 BPPaladin, Cleric
Exorcism
Cost: 4 BPCleric
Heal Wounds
Cost: 5 BPPaladin, Cleric
Holy Blessing
Cost: 3 BPCleric