Create Golem Rank 1
Playtest 3.2 / 4th Ed Build Cost: 2
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: Embalming, Two Rank 5 of Potions, Poisons or Solutions
Skill List: Alchemist
Skill Rules & Full Description
This skill allows the character to create golems. Create Golem Rank 1 allows the character to identify golems and other types of automatons after 1 minute of examination.
They may also Craft Wood Golems
For the full rules on how to create golems and how they work ingame, see Chapter 4.
Canonical Source: Base Rulebook (Page 155)
Prerequisite & Progression Tree: Create Golem Rank 1
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_create_golem_rank_1["Create Golem Rank 1"]
class n_create_golem_rank_1 target;
click n_create_golem_rank_1 "/rules/skills/create-golem-rank-1" "View Create Golem Rank 1"
n_embalming["Embalming"]
class n_embalming skillNode;
click n_embalming "/rules/skills/embalming" "View Embalming"
n_alchemy_lore["Alchemy Lore"]
class n_alchemy_lore skillNode;
click n_alchemy_lore "/rules/skills/alchemy-lore" "View Alchemy Lore"
n_literacy["Any Literacy Skill"]
class n_literacy skillNode;
click n_literacy "/rules/skills/literacy" "View Any Literacy Skill"
n_herbal_lore["Herbal Lore"]
class n_herbal_lore skillNode;
click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore"
n_dissection["Dissection"]
class n_dissection skillNode;
click n_dissection "/rules/skills/dissection" "View Dissection"
n_dissection_or_6(["Choose One (OR)"])
class n_dissection_or_6 reqNode;
n_sorcery_lore["Sorcery Lore"]
class n_sorcery_lore skillNode;
click n_sorcery_lore "/rules/skills/sorcery-lore" "View Sorcery Lore"
n_create_scroll["Create Scroll"]
class n_create_scroll skillNode;
click n_create_scroll "/rules/skills/create-scroll" "View Create Scroll"
n_read_magic["Read Magic"]
class n_read_magic skillNode;
click n_read_magic "/rules/skills/read-magic" "View Read Magic"
n_4th_rank_of_any_school(["4th Rank of Any School"])
class n_4th_rank_of_any_school reqNode;
n_two_rank_5_of_potions(["Two Rank 5 of Potions"])
class n_two_rank_5_of_potions reqNode;
n_poisons(["Poisons"])
class n_poisons reqNode;
n_or_solutions(["or Solutions"])
class n_or_solutions reqNode;
n_create_golem_rank_2["Create Golem Rank 2"]
class n_create_golem_rank_2 skillNode;
click n_create_golem_rank_2 "/rules/skills/create-golem-rank-2" "View Create Golem Rank 2"
n_embalming --> n_create_golem_rank_1
n_alchemy_lore --> n_embalming
n_literacy --> n_alchemy_lore
n_herbal_lore --> n_alchemy_lore
n_dissection --> n_embalming
n_dissection_or_6 --> n_dissection
n_alchemy_lore --> n_dissection_or_6
n_sorcery_lore --> n_dissection_or_6
n_create_scroll --> n_sorcery_lore
n_read_magic --> n_create_scroll
n_literacy --> n_read_magic
n_4th_rank_of_any_school --> n_sorcery_lore
n_two_rank_5_of_potions --> n_create_golem_rank_1
n_poisons --> n_create_golem_rank_1
n_or_solutions --> n_create_golem_rank_1
n_create_golem_rank_1 --> n_create_golem_rank_2
Tip: Click any skill node in the tree to navigate directly to its rules page.