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Endowment – Clear Mind

Playtest 3.2 / 4th Ed
Build Cost: 1
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Miscellaneous
Prerequisites: Any 6 Ranks of Endowment Skills
Skill List: Paladin

Skill Rules & Full Description

Learning this skill allows the character to activate the Clear Mind Endowment by consuming a specific kind of demon flesh. Once activated, the endowment makes the character immune to Demonic Charm and Demonic Possession for the duration. Note that the charm effects of Hierarchs is not the same and the character will be affected normally. Similarly, any other charm effects like Enslavement spell, Dominate spell, Hypnosis skill, etc. cast or used by a demon is not stopped by this Endowment. The Clear Mind Endowment requires the flesh of any guile demon to activate. Each purchase of this skill increases the amount of time this endowment is active and amount of corruption gained by activating it. The character may choose how long the endowment will last in the standard increments of 10, 20, or 60 minutes, up to maximum rank of this skill learned. For example, a character with Rank 2 can consume the correct type of demon flesh and have this endowment last for either 10 or 20 minutes. They could not choose to have it last 60 minutes since they do not have Rank 3. The duration of the endowment must be chosen when the skill is activated and cannot be changed once set. The character many not end the effect of the endowment early. The character cannot activate another Protection Endowment while they have a Protection Endowment active. They do not stack.
Canonical Source: Playtest 3.2 (Page 40)
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Prerequisite & Progression Tree: Endowment – Clear Mind

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_endowment_clear_mind["Endowment – Clear Mind"] class n_endowment_clear_mind target; click n_endowment_clear_mind "/rules/skills/endowment-clear-mind" "View Endowment – Clear Mind" n_any_6_ranks_of_endowment_skills(["Any 6 Ranks of Endowment Skills"]) class n_any_6_ranks_of_endowment_skills reqNode; n_any_6_ranks_of_endowment_skills --> n_endowment_clear_mind
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