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Repel Vile Spawn

Playtest 3.2 / 4th Ed
Build Cost: 5
Purchase: Multi
Tagged: Yes
Duration: Special
Skill Type: Faith
Prerequisites: Turn Lesser Vile Spawn
Skill List: Paladin

Skill Rules & Full Description

This skill will force all lesser undead and lesser demons, or one specific greater undead or greater demon to stay 10 feet away from the character for as long as they hold up their focus. The undead or demons may not attack, cast spells directed towards the character, or even look at the character. This skill does not require concentration and will remain in effect so long as the character continues to hold up their focus and in the case of a single target, towards the target character. The character may take offensive actions and cast spells while maintaining a repel, but should they take damage, the effect will end. Note that a character may only maintain one Repel Vile Spawn at a time and cannot use any of their other turn vile spawn skills while maintaining a Repel Vile Spawn skill.

This skill can only be countered by a Servant of Darkness control skill, Empower skill or sorcery; necromancy or abilities will not counter this skill.

This skill requires the use of the character’s focus and a verbal, which must be at least 5 syllables, not including the skill’s name, and must contain some reasonably recognizable version of the name of the skill.

Prerequisite & Progression Tree: Repel Vile Spawn

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_repel_vile_spawn["Repel Vile Spawn"] class n_repel_vile_spawn target; click n_repel_vile_spawn "/rules/skills/repel-vile-spawn" "View Repel Vile Spawn" n_turn_lesser_vile_spawn["Turn Lesser Vile Spawn"] class n_turn_lesser_vile_spawn skillNode; click n_turn_lesser_vile_spawn "/rules/skills/turn-lesser-vile-spawn" "View Turn Lesser Vile Spawn" n_detect_vile_spawn["Detect Vile Spawn"] class n_detect_vile_spawn skillNode; click n_detect_vile_spawn "/rules/skills/detect-vile-spawn" "View Detect Vile Spawn" n_cleric["Cleric ~ or ~ Paladin"] class n_cleric skillNode; click n_cleric "/rules/skills/cleric" "View Cleric ~ or ~ Paladin" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_turn_vile_spawn_horde["Turn Vile Spawn Horde"] class n_turn_vile_spawn_horde skillNode; click n_turn_vile_spawn_horde "/rules/skills/turn-vile-spawn-horde" "View Turn Vile Spawn Horde" n_turn_lesser_vile_spawn --> n_repel_vile_spawn n_detect_vile_spawn --> n_turn_lesser_vile_spawn n_cleric --> n_detect_vile_spawn n_plot_approval --> n_cleric n_repel_vile_spawn --> n_turn_vile_spawn_horde
Tip: Click any skill node in the tree to navigate directly to its rules page.

Skills Unlocked by Repel Vile Spawn

1 Prerequisite Unlocks