Spell Singing Rank 2
Playtest 3.2 / 4th EdSkill Rules & Full Description
Rank 2:
Spell Verbal: 20 Syllables in Length
- ...Injure 1 Spell singing Point per 2 Body Points, Variable Instant
- This song causes 2 points of direct, magical body damage for every 1 Spell Singing Point expended. This damage affects all characters, even undead.
- The singer can spend as many Spell Singing Points they wish up to their current number. This song cannot be used to deliver a Killing Blow.
- ...Wake 3 Spell Singing Points Instant
- By means of this song, the Spell Singer can awaken a character that is asleep or Unconscious. This song will work on a character who is sleeping due to a spell, Sleep Poison or Dust of Sleep or who has been rendered Unconscious by a Waylay. In the later case, the character must have at least 1 Body Point to wake up. If the character is at zero or negative Body Points, this spell will have no affect.
- ...Vocalize 3 Spell Singing Points Latent or Instant
- This song can be cast upon a person to protect them from any attack that would affect their ability to speak, for example a Silent and Mute spell or a Silence Poison. This song will last until invoked or until the end of the current Event.
- This song can also be used to cure a person who is unable to speak whether they are under the affects of some magical spell or alchemy or are naturally mute. In the latter case, a Plot Marshal will determine if the song works
- ...Repulse 4 Spell Singing Points While Sung and Concentrating
- This song will repel one character back 10 feet away from the Spell Singer. As long as the Spell Singer continues to sing, the target cannot approach within 10 feet of the singer. The target cannot push the caster away from them. The target can still attack the singer with ranged attacks and spells.
- To represent the singer’s concentration, the player must hold their arm parallel to the ground with palm facing the target.
- This is a magical force and cannot be over come with strength. This song can be echoed with the Echo skill, but the character must still maintain concentration
- ...Resist Spell Song 4 Spell Singing Points Latent
- This song protects the character from one spell song. It will also protect the character from the sonic attacks of screecher moss, sirens, banshees, gargoyles, and other characters that have a sonic attack. This song will last until invoked or until the end of the current Event.
- A character may have only either a Resist Spell Song or a Harmonize upon them at one time, they do not stack
Spell Singing Rank 1
Spell Singing Rank 3
Spell Singing Rank 4
Spell Singing Rank 5
Spells Granted by Spell Singing Rank 2
5 Spells UnlockedInjure
"20 Syllables in Length... Injure"
This song causes 2 points of direct, magical body damage for every 1 Spell Singing Point expended. This damage affects all characters, even undead. The singer can spend as many Spell Singing Points they wish up to their current number. This song cannot be used to deliver a Killing Blow.
Repulse
"20 Syllables in Length... Repulse"
This song will repel one character back 10 feet away from the Spell Singer. As long as the Spell Singer continues to sing, the target cannot approach within 10 feet of the singer. The target cannot push the caster away from them. The target can still attack the singer with ranged attacks and spells. To represent the singer’s concentration, the player must hold their arm parallel to the ground with palm facing the target. This is a magical force and cannot be over come with strength. This song can be echoed with the Echo skill, but the character must still maintain concentration
Resist Spell Song
"20 Syllables in Length... Resist Spell Song"
This song protects the character from one spell song. It will also protect the character from the sonic attacks of screecher moss, sirens, banshees, gargoyles, and other characters that have a sonic attack. This song will last until invoked or until the end of the current Event. A character may have only either a Resist Spell Song or a Harmonize upon them at one time, they do not stack
Vocalize
"20 Syllables in Length... Vocalize"
This song can be cast upon a person to protect them from any attack that would affect their ability to speak, for example a Silent and Mute spell or a Silence Poison. This song will last until invoked or until the end of the current Event. This song can also be used to cure a person who is unable to speak whether they are under the affects of some magical spell or alchemy or are naturally mute. In the latter case, a Plot Marshal will determine if the song works
Wake
"20 Syllables in Length... Wake"
By means of this song, the Spell Singer can awaken a character that is asleep or Unconscious. This song will work on a character who is sleeping due to a spell, Sleep Poison or Dust of Sleep or who has been rendered Unconscious by a Waylay. In the later case, the character must have at least 1 Body Point to wake up. If the character is at zero or negative Body Points, this spell will have no affect.