Enchantments Rank 1
Playtest 3.2 / 4th EdSkill Rules & Full Description
Enchantments is air magic, and deals lightning damage. The color of its magic is Orange.
There are no special rules for Enchantments.
Spells Granted by Enchantments Rank 1
2 Spells UnlockedGiant Strength
"With Pure Magic I Cast a ...Giant Strength"
When invoked, this spell grants the character a temporary +3 Strength Bonus, Non-Combinable allowing the character to add +3 to the weapon damage of their next attack, or to perform one act of giant strength for no longer than 15 seconds. If the character normally calls “Two Damage” when they hit, if they invoke a Giant Strength they would call “Five Damage”. If the character fails to hit, they do not use up the Giant Strength spell. This spell can never be used to increase the distance a character jumps
Shock
"With Pure Magic I Cast a ...Shock"
This spell does 5 points of magical damage due to lightning.
Source Citations
Prerequisite & Progression Tree: Enchantments Rank 1
Skills Unlocked by Enchantments Rank 1
2 Prerequisite UnlocksAlso counts toward a group prerequisite (1 skills)
- "Rank 1 of School to be Channeled"
- Expanded Focus