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Spell Parry

Playtest 3.2 / 4th Ed
Build Cost: 6 (Off-List: 12)
Purchase: Multi, Special
Tagged: Yes
Duration: Instant
Skill Type: Marital
Prerequisites: Channeling, 1 Proficiency or 15 Power Points
Skill List: Mystic Warrior

Skill Rules & Full Description

The character can use the Spell Parry skill to stop (negate) any low magic spell or Nature Magic spell cast at the character except ones augmented by Total Power. Once successfully hit with a spell attack, the player must call “Spell Parry” to indicate the spell has been stopped.

The character can stop a spell augmented Warlock skills except Total Power. A character can only stop a spell if they are wielding their dedicated weapon (not just in their hand) at the time. If the weapon is merely held or sheathed, the character cannot use Spell Parry.

Only low magic schools and Nature Magic can be stopped, therefore, Spell Songs, sorcery, and magical abilities cannot be negated with this skill.

The character may parry a spell for another character that is within weapon’s reach just like other martial parry skills except spells augmented by Perfect Aim.

A character must have 15 Power Points OR one proficiency for every 1 Spell Parry skills they want to learn. This includes the 25 Power Points needed to learn the Channeling skill, therefore if the character has 27 Power Points and 2 Proficiencies, they may learn 3 Spell Parries.

This skill is always used once called. The character’s Dedicated Weapon is needed to use this skill.

Canonical Source: Playtest 3.2 (Page 54)
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Prerequisite & Progression Tree: Spell Parry

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_spell_parry["Spell Parry"] class n_spell_parry target; click n_spell_parry "/rules/skills/spell-parry" "View Spell Parry" n_spell_parry_or_1(["Choose One (OR)"]) class n_spell_parry_or_1 reqNode; n_spell_parry_or_1_grp_0(["Channeling + 1 Proficiency"]) class n_spell_parry_or_1_grp_0 reqNode; n_channeling["Channeling"] class n_channeling skillNode; click n_channeling "/rules/skills/channeling" "View Channeling" n_mystic_weapons["Mystic Weapons"] class n_mystic_weapons skillNode; click n_mystic_weapons "/rules/skills/mystic-weapons" "View Mystic Weapons" n_warrior_bcsl(["Warrior BCSL"]) class n_warrior_bcsl reqNode; n_2_proficiencies(["2 Proficiencies"]) class n_2_proficiencies reqNode; n_mage_bcsl(["Mage BCSL"]) class n_mage_bcsl reqNode; n_rank_2_of_3_schools_of_magic(["Rank 2 of 3 Schools of Magic"]) class n_rank_2_of_3_schools_of_magic reqNode; n_1_proficiency(["1 Proficiency"]) class n_1_proficiency reqNode; n_power_points["15 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 15 Power Points" n_dispelling_strike["Dispelling Strike"] class n_dispelling_strike skillNode; click n_dispelling_strike "/rules/skills/dispelling-strike" "View Dispelling Strike" n_redirect_spell["Redirect Spell"] class n_redirect_spell skillNode; click n_redirect_spell "/rules/skills/redirect-spell" "View Redirect Spell" n_spell_parry_or_1 --> n_spell_parry n_spell_parry_or_1_grp_0 --> n_spell_parry_or_1 n_channeling --> n_spell_parry_or_1_grp_0 n_mystic_weapons --> n_channeling n_warrior_bcsl --> n_mystic_weapons n_2_proficiencies --> n_mystic_weapons n_mage_bcsl --> n_mystic_weapons n_rank_2_of_3_schools_of_magic --> n_mystic_weapons n_1_proficiency --> n_spell_parry_or_1_grp_0 n_power_points --> n_spell_parry_or_1 n_spell_parry --> n_dispelling_strike n_spell_parry --> n_redirect_spell
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