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Rend Magic

Playtest 3.2 / 4th Ed
Build Cost: 10 (Off-List: 20)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Martial
Prerequisites: Dispelling Strike
Skill List: Mystic Warrior

Skill Rules & Full Description

This skill allows the character to do one of three effects per use of this skill: remove all latent spells on the target character as per the Destroy Magic spell, dispel a Magic Sanctuary spell, or dispel an Imprisonment spell. Only one of those effects can be used per use of the Rend Magic skill. The character does not have to call the effect when the skill is used, but the character can only target a Magic Sanctuary or Imprisonment spell if their target is under those effects. So if the target is in a Magic Sanctuary, the character cannot remove the targets latent spells, bypassing the Magic Sanctuary. They would have to use one use of the skill to remove the Magic Sanctuary and another to remove the targets latent spells. To use this skill, the character needs their Dedicated Weapon, and must strike the target character with their weapon. The character should call, “Rend Magic” when using this skill.

To dispel a Magic Sanctuary or Imprisonment spell, the character has to strike any legal combat area on the target character, even their weapon, shield, or cloak since the Magic Sanctuary or Imprisonment spell is the primary target not the target character.

This skill is stopped by a magical defense that stops physical attacks, Master Parry, Slay Parry, Dodge, etc. This master level skill is only stopped by master level parries, therefore Crit Parry, etc. will not work. Note the target cannot use a martial defense if they are under the effects of an Imprisonment or Magical Sanctuary spell; they may use any magical defense that stops physical attacks, such as an Invulnerability or a Ritual of Defense to stop the attack while they are in a Magical Sanctuary or Imprisonment.

Canonical Source: Playtest 3.2 (Page 51)
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Prerequisite & Progression Tree: Rend Magic

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_rend_magic["Rend Magic"] class n_rend_magic target; click n_rend_magic "/rules/skills/rend-magic" "View Rend Magic" n_dispelling_strike["Dispelling Strike"] class n_dispelling_strike skillNode; click n_dispelling_strike "/rules/skills/dispelling-strike" "View Dispelling Strike" n_spell_parry["Spell Parry"] class n_spell_parry skillNode; click n_spell_parry "/rules/skills/spell-parry" "View Spell Parry" n_spell_parry_or_3(["Choose One (OR)"]) class n_spell_parry_or_3 reqNode; n_spell_parry_or_3_grp_0(["Channeling + 1 Proficiency"]) class n_spell_parry_or_3_grp_0 reqNode; n_channeling["Channeling"] class n_channeling skillNode; click n_channeling "/rules/skills/channeling" "View Channeling" n_mystic_weapons["Mystic Weapons"] class n_mystic_weapons skillNode; click n_mystic_weapons "/rules/skills/mystic-weapons" "View Mystic Weapons" n_warrior_bcsl(["Warrior BCSL"]) class n_warrior_bcsl reqNode; n_2_proficiencies(["2 Proficiencies"]) class n_2_proficiencies reqNode; n_mage_bcsl(["Mage BCSL"]) class n_mage_bcsl reqNode; n_rank_2_of_3_schools_of_magic(["Rank 2 of 3 Schools of Magic"]) class n_rank_2_of_3_schools_of_magic reqNode; n_1_proficiency(["1 Proficiency"]) class n_1_proficiency reqNode; n_power_points["15 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 15 Power Points" n_dispelling_strike --> n_rend_magic n_spell_parry --> n_dispelling_strike n_spell_parry_or_3 --> n_spell_parry n_spell_parry_or_3_grp_0 --> n_spell_parry_or_3 n_channeling --> n_spell_parry_or_3_grp_0 n_mystic_weapons --> n_channeling n_warrior_bcsl --> n_mystic_weapons n_2_proficiencies --> n_mystic_weapons n_mage_bcsl --> n_mystic_weapons n_rank_2_of_3_schools_of_magic --> n_mystic_weapons n_1_proficiency --> n_spell_parry_or_3_grp_0 n_power_points --> n_spell_parry_or_3
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