S
skills.laire.com
Rules & Character Compendium
Skills Spells Careers Rituals Races Errata Create

Spell Storing

Playtest 3.2 / 4th Ed
Build Cost: 10
Purchase: Multi
Tagged: Yes
Duration: Tag, Special
Skill Type: Arcane
Prerequisites: Glyph, 4 Arcane Proficiencies
Skill List: Arcane Grifter

Skill Rules & Full Description

This skill allows the character to catch any low magic, Spell Singing, or Nature Magic spell that affects them cast by another character. The character CANNOT store spells they cast themselves with Spell Storing. A character can have as many purchases of the Spell Storing skill as they wish, but can only store one spell at a time. Therefore, if the character has three purchases of the Spell Storing skill, they can capture and store one spell at a time, three times per Tag Cycle. If the character already has a spell stored when they try to store a another, the first spell disappears harmlessly and the new spell is stored instead. The stored spells are not detectable by any means and cannot be dispelled. Even if the character dies, they retain the spell when they resurrect.

Once stored, the character can release the spell without the use of any in-game or out-of-game verbal. The character will deliver the spell using a Spell Packet with a free and unfettered hand. The character should call the common name of the spell suffixed by the word “…Spell”, for example, “Take Your Sight Spell”.

Any Spell Songs stored with this skill are released and delivered by a Spell Packet. The character can store a Warlock augmented spell, but will only “store” the following augments: Total Power, Double Power, Spell Binding. Any other Warlock skills are not stored and are lost. Only one spell delivered with Double Cast can be store. The second spell will still affect the character.

The stored spell is lost at the end of the Tag Cycle and does not carry over to the next Tag Cycle.

Prerequisite & Progression Tree: Spell Storing

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_spell_storing["Spell Storing"] class n_spell_storing target; click n_spell_storing "/rules/skills/spell-storing" "View Spell Storing" n_glyph["Glyph"] class n_glyph skillNode; click n_glyph "/rules/skills/glyph" "View Glyph" n_magic_blade["Magic Blade"] class n_magic_blade skillNode; click n_magic_blade "/rules/skills/magic-blade" "View Magic Blade" n_tools_of_the_trade["Tools of the Trade"] class n_tools_of_the_trade skillNode; click n_tools_of_the_trade "/rules/skills/tools-of-the-trade" "View Tools of the Trade" n_rogue_bcsl(["Rogue BCSL"]) class n_rogue_bcsl reqNode; n_mage_bcsl(["Mage BCSL"]) class n_mage_bcsl reqNode; n_rank_2_in_3_low_magic_schools(["Rank 2 in 3 Low Magic Schools"]) class n_rank_2_in_3_low_magic_schools reqNode; n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_weapon_skill["Small Weapon Skill"] class n_weapon_skill skillNode; click n_weapon_skill "/rules/skills/weapon-skill" "View Small Weapon Skill" n_arcane_proficiency["4 Arcane Proficiencies"] class n_arcane_proficiency skillNode; click n_arcane_proficiency "/rules/skills/arcane-proficiency" "View 4 Arcane Proficiencies" n_rank_3_in_2_low_magic_schools(["Rank 3 in 2 Low Magic Schools"]) class n_rank_3_in_2_low_magic_schools reqNode; n_glyph --> n_spell_storing n_magic_blade --> n_glyph n_tools_of_the_trade --> n_magic_blade n_rogue_bcsl --> n_tools_of_the_trade n_mage_bcsl --> n_tools_of_the_trade n_rank_2_in_3_low_magic_schools --> n_tools_of_the_trade n_waylay --> n_tools_of_the_trade n_weapon_skill --> n_waylay n_arcane_proficiency --> n_magic_blade n_tools_of_the_trade --> n_arcane_proficiency n_rank_3_in_2_low_magic_schools --> n_glyph n_arcane_proficiency --> n_spell_storing
Tip: Click any skill node in the tree to navigate directly to its rules page.