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Arcane Proficiency

Playtest 3.2 / 4th Ed
Build Cost: 10
Purchase: Multi
Tagged: No
Duration: Constant
Skill Type: Dexterity
Prerequisites: Tools of the Trade
Skill List: Arcane Grifter

Skill Rules & Full Description

For each purchase of this skill a character gains a +1 Damage Bonus with all Tools of the Trade weapons. This skill may be combined with other Damage Bonuses. The Arcane Proficiency skill is not hand specific. When behind a target, or if the target is Disadvantaged the Damage Bonus with all Tools of the Trade weapons becomes +1.5 instead. The character must be approximately 90 degrees behind their target to be considered behind them. The character cannot reach their arms around the target to gain their Damage Bonus.

A character is considered to be Disadvantaged if they are under the following effects: Stunned, Paralyzed, Enfeebled, Pain, Confusion, Sleep, Unconscious, Unarmed or if both arms are: Bound, Disabled, Broken, Withered, or Severed. A character is not Disadvantaged if they are: surprised, blind, weakened, etc.

Canonical Source: Playtest 3.2 (Page 31)
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Prerequisite & Progression Tree: Arcane Proficiency

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_arcane_proficiency["Arcane Proficiency"] class n_arcane_proficiency target; click n_arcane_proficiency "/rules/skills/arcane-proficiency" "View Arcane Proficiency" n_tools_of_the_trade["Tools of the Trade"] class n_tools_of_the_trade skillNode; click n_tools_of_the_trade "/rules/skills/tools-of-the-trade" "View Tools of the Trade" n_rogue_bcsl(["Rogue BCSL"]) class n_rogue_bcsl reqNode; n_mage_bcsl(["Mage BCSL"]) class n_mage_bcsl reqNode; n_rank_2_in_3_low_magic_schools(["Rank 2 in 3 Low Magic Schools"]) class n_rank_2_in_3_low_magic_schools reqNode; n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_weapon_skill["Small Weapon Skill"] class n_weapon_skill skillNode; click n_weapon_skill "/rules/skills/weapon-skill" "View Small Weapon Skill" n_magic_blade["Magic Blade"] class n_magic_blade skillNode; click n_magic_blade "/rules/skills/magic-blade" "View Magic Blade" n_magic_knife["Magic Knife"] class n_magic_knife skillNode; click n_magic_knife "/rules/skills/magic-knife" "View Magic Knife" n_power_strike["Power Strike"] class n_power_strike skillNode; click n_power_strike "/rules/skills/power-strike" "View Power Strike" n_spell_storing["Spell Storing"] class n_spell_storing skillNode; click n_spell_storing "/rules/skills/spell-storing" "View Spell Storing" n_tools_of_the_trade --> n_arcane_proficiency n_rogue_bcsl --> n_tools_of_the_trade n_mage_bcsl --> n_tools_of_the_trade n_rank_2_in_3_low_magic_schools --> n_tools_of_the_trade n_waylay --> n_tools_of_the_trade n_weapon_skill --> n_waylay n_arcane_proficiency --> n_magic_blade n_arcane_proficiency --> n_magic_knife n_arcane_proficiency --> n_power_strike n_arcane_proficiency --> n_spell_storing
Tip: Click any skill node in the tree to navigate directly to its rules page.