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Critical Backstab

Playtest 3.2 / 4th Ed
Build Cost: 3
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Dexterity
Prerequisites: Master Thief, 2 Backstabs
Skill List: Master Thief, Monk

Skill Rules & Full Description

This skill allows the character to triple their weapon damage for one swing when attacking from behind. The player should triple the amount of damage their character is swinging including base weapon damage, Damage Bonus, Strength Bonus, alchemical affects or magic bonuses. The character must be approximately 90 degrees behind their target to be considered behind them. The character cannot reach their arms around the target to use their Critical Backstab skill. A Critical Backstab does not have to be delivered from surprise. This skill can be used with the Waylay skill to triple the damage of the Waylay skill. The player should suffix the damage they call with the word “Crit”. This skill is not used if the character misses their target or the attack is blocked. If they succeed in striking their target or if the target calls an appropriate defense, the skill is used. This skill does not double any additional damage from the Heal Wounds skill, Wounding skill, or Elemental Pool Points.

Canonical Source: Playtest 3.2 (Page 36)
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Prerequisite & Progression Tree: Critical Backstab

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_critical_backstab["Critical Backstab"] class n_critical_backstab target; click n_critical_backstab "/rules/skills/critical-backstab" "View Critical Backstab" n_master_thief["Master Thief"] class n_master_thief skillNode; click n_master_thief "/rules/skills/master-thief" "View Master Thief" n_rogue_bcsl(["Rogue BCSL"]) class n_rogue_bcsl reqNode; n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_weapon_skill["Small Weapon Skill"] class n_weapon_skill skillNode; click n_weapon_skill "/rules/skills/weapon-skill" "View Small Weapon Skill" n_pick_lock["Pick Lock"] class n_pick_lock skillNode; click n_pick_lock "/rules/skills/pick-lock" "View Pick Lock" n_disarm_trap["Disarm Trap"] class n_disarm_trap skillNode; click n_disarm_trap "/rules/skills/disarm-trap" "View Disarm Trap" n_backstab["2 Backstabs"] class n_backstab skillNode; click n_backstab "/rules/skills/backstab" "View 2 Backstabs" n_dodge["Dodge"] class n_dodge skillNode; click n_dodge "/rules/skills/dodge" "View Dodge" n_master_thief --> n_critical_backstab n_rogue_bcsl --> n_master_thief n_waylay --> n_master_thief n_weapon_skill --> n_waylay n_pick_lock --> n_master_thief n_disarm_trap --> n_master_thief n_backstab --> n_critical_backstab n_waylay --> n_backstab n_critical_backstab --> n_dodge
Tip: Click any skill node in the tree to navigate directly to its rules page.

Skills Unlocked by Critical Backstab

1 Prerequisite Unlocks