Escape
Playtest 3.2 / 4th EdSkill Rules & Full Description
This skill allows the character to skillfully escape from any mundane restraint that bind their arms and/or legs. This includes ropes, shackles, webs, Paste of Binding, Tangler Trees, Entomb attack of an Earth Elemental, etc. This skill will not allow the character to escape from magical bindings such as Pin, Bind, being paralyzed, etc.
Only one use of this skill is needed to free both the character’s arms and legs. This skill cannot be used as a defense and can only be called after the character is affected by the restraint.
The character must call “Escape” when they use this skill. The player may, if they wish or need to, call a Hold to remove the bonds.