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Magic Knife

Playtest 3.2 / 4th Ed
Build Cost: 3
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: Magic Blade, 2 Arcane Proficiencies
Skill List: Arcane Grifter

Skill Rules & Full Description

Using pure magical force, the character creates a clear blue throwing knife, which is obviously not a real blade, that they can then used as they would a real throwing knife. The attack is a magical, physical attack and stopped by any defense that stops physical attacks. The character expends 2 Power Points and prefixes their damage with “Magic Knife, ...” and suffixes with “...Magic”. The character then throws a spell packet and calls their damage. They may use any Damage Bonus or skill applicable to a throwing dagger. So if a character had a +1 Strength Bonus, +2 Arcane Proficiencies, +1 Assassin Proficiency, and decided to use a True Aim skill, they would call, “Magic Knife, True Aim 5 Magic.” Once the packet lands, the magical knife disappears.

The Power Points are expended when the character throws the packet, so they can abort their attack at any point before the spell packet is thrown without losing any Power Points. The martial defense needed is determined by the attack type, not this skill, so a Crit Parry will stop a straight damaging attack, a Master Parry will stop a True Aim or Assassinate attack, and so forth.

A Magic Knife cannot be disarmed because it only comes into being when the character powers the knife which is just before they throw it.

Canonical Source: Playtest 3.2 (Page 47)
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Prerequisite & Progression Tree: Magic Knife

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_magic_knife["Magic Knife"] class n_magic_knife target; click n_magic_knife "/rules/skills/magic-knife" "View Magic Knife" n_magic_blade["Magic Blade"] class n_magic_blade skillNode; click n_magic_blade "/rules/skills/magic-blade" "View Magic Blade" n_tools_of_the_trade["Tools of the Trade"] class n_tools_of_the_trade skillNode; click n_tools_of_the_trade "/rules/skills/tools-of-the-trade" "View Tools of the Trade" n_rogue_bcsl(["Rogue BCSL"]) class n_rogue_bcsl reqNode; n_mage_bcsl(["Mage BCSL"]) class n_mage_bcsl reqNode; n_rank_2_in_3_low_magic_schools(["Rank 2 in 3 Low Magic Schools"]) class n_rank_2_in_3_low_magic_schools reqNode; n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_weapon_skill["Small Weapon Skill"] class n_weapon_skill skillNode; click n_weapon_skill "/rules/skills/weapon-skill" "View Small Weapon Skill" n_arcane_proficiency["2 Arcane Proficiencies"] class n_arcane_proficiency skillNode; click n_arcane_proficiency "/rules/skills/arcane-proficiency" "View 2 Arcane Proficiencies" n_magic_blade --> n_magic_knife n_tools_of_the_trade --> n_magic_blade n_rogue_bcsl --> n_tools_of_the_trade n_mage_bcsl --> n_tools_of_the_trade n_rank_2_in_3_low_magic_schools --> n_tools_of_the_trade n_waylay --> n_tools_of_the_trade n_weapon_skill --> n_waylay n_arcane_proficiency --> n_magic_blade n_tools_of_the_trade --> n_arcane_proficiency n_arcane_proficiency --> n_magic_knife
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