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Master Florentine

Playtest 3.2 / 4th Ed
Build Cost: 4
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: Warrior Basic Career Skill List, Florentine, 1 Master Proficiency
Skill List: Master Warrior, Ranger

Cost & Prerequisites by Skill List

The career list tables price or gate this skill differently from its entry above.

Skill ListBuildPrerequisitesSource
Ranger 4 Warrior Basic Career SL, Florentine, 1 Ranger Proficiency Playtest 3.2, p. 9

Skill Rules & Full Description

A character with this skill may use any weapon of any length in either hand that the character has the skill to use. Two-handed weapons may be used only to block, and bastard weapons may be used to deal one-handed damage. This skill will allow the character to use two one-handed weapons at the same time.

Canonical Source: Base Rulebook (Page 170)
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Prerequisite & Progression Tree: Master Florentine

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_master_florentine["Master Florentine"] class n_master_florentine target; click n_master_florentine "/rules/skills/master-florentine" "View Master Florentine" n_warrior_basic_career_skill_list(["Warrior Basic Career Skill List"]) class n_warrior_basic_career_skill_list reqNode; n_florentine["Florentine"] class n_florentine skillNode; click n_florentine "/rules/skills/florentine" "View Florentine" n_small_weapon(["Small Weapon"]) class n_small_weapon reqNode; n_master_proficiency["1 Master Proficiency"] class n_master_proficiency skillNode; click n_master_proficiency "/rules/skills/master-proficiency" "View 1 Master Proficiency" n_warrior_bcsl(["Warrior BCSL"]) class n_warrior_bcsl reqNode; n_2_non_master_proficiencies(["2 Non-Master Proficiencies"]) class n_2_non_master_proficiencies reqNode; n_warrior_basic_career_skill_list --> n_master_florentine n_florentine --> n_master_florentine n_small_weapon --> n_florentine n_master_proficiency --> n_master_florentine n_warrior_bcsl --> n_master_proficiency n_2_non_master_proficiencies --> n_master_proficiency
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