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Master Proficiency

Playtest 3.2 / 4th Ed
Build Cost: 13
Purchase: Multi
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: Warrior BCSL, 2 Non-Master Proficiencies
Skill List: Master Warrior

Skill Rules & Full Description

For each purchase of this skill, a character gains a Damage Bonus with all weapons in which they have a weapon skill according to the table below.

Weapon TypeOne Hand Damage BonusTwo Hand Damage Bonus
Small, Thrown, Quarterstaff, Bows+1+1
Edged, Blunt, Pole Weapon+1+1.5*

*This bonus is rounded down, so one purchase gives a +1 Damage Bonus and two purchases give a +3 Damage Bonus.

This may be combined with any other Damage Bonus the character has. Master Proficiency is not hand specific and therefore will add to both weapons of a character using the Florentine skill, but only adds once for weapons wielded in two hands.

Canonical Source: Playtest 3.2 (Page 48)
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Prerequisite & Progression Tree: Master Proficiency

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_master_proficiency["Master Proficiency"] class n_master_proficiency target; click n_master_proficiency "/rules/skills/master-proficiency" "View Master Proficiency" n_warrior_bcsl(["Warrior BCSL"]) class n_warrior_bcsl reqNode; n_2_non_master_proficiencies(["2 Non-Master Proficiencies"]) class n_2_non_master_proficiencies reqNode; n_blind_fighting["Blind Fighting"] class n_blind_fighting skillNode; click n_blind_fighting "/rules/skills/blind-fighting" "View Blind Fighting" n_greater_disarm["Greater Disarm"] class n_greater_disarm skillNode; click n_greater_disarm "/rules/skills/greater-disarm" "View Greater Disarm" n_indomitable_warrior["Indomitable Warrior"] class n_indomitable_warrior skillNode; click n_indomitable_warrior "/rules/skills/indomitable-warrior" "View Indomitable Warrior" n_master_florentine["Master Florentine"] class n_master_florentine skillNode; click n_master_florentine "/rules/skills/master-florentine" "View Master Florentine" n_warrior_bcsl --> n_master_proficiency n_2_non_master_proficiencies --> n_master_proficiency n_master_proficiency --> n_blind_fighting n_master_proficiency --> n_greater_disarm n_master_proficiency --> n_indomitable_warrior n_master_proficiency --> n_master_florentine
Tip: Click any skill node in the tree to navigate directly to its rules page.