Tight Rope Walker
Playtest 3.2 / 4th EdCost & Prerequisites by Skill List
The career list tables price or gate this skill differently from its entry above.
| Skill List | Build | Prerequisites | Source |
|---|---|---|---|
| Master Thief | 4 | Master Thief, Climb | Playtest 3.2, p. 12 |
| Monk | 4 | 1 Monk Proficiency | Playtest 3.2, p. 18 |
Skill Rules & Full Description
This skill has only one use, to overcome obstacles encountered during game play which do not physically exist. It allows the character to traverse narrow surfaces and rope at a normal pace and fight normally so long as one foot remains on the representation. It cannot be used to walk along the roofs of out-of-game buildings or from tree branch to tree branch, but if the Marshal only describes the ledge or if the rope is only represented by a string along the ground then the character can use this skill. The Marshal will have final say as to whether the character successfully uses this skill.