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Weapon Skill: Thrown Weapon

Playtest 3.2 / 4th Ed
Build Cost: 2 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: None

Skill Rules & Full Description

This skill gives the character the ability to call damage with Thrown weapons. If a character does not have the appropriate weapon skill, then not only can they not call damage, but if the weapon they are holding is struck, they take that damage anyway.

Weapon skills are NOT hand specific the way proficiencies are. And a character can use the weapon in either hand with no penalty.

Thrown Weapons can be used to block damage when held, but are usually too small to be able to hold effectively.

The base damage for most Thrown weapons is 1 with either hand. Javelins however have a base damage of 2.

Canonical Source: Base Rulebook (Page 40)
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Skills Unlocked by Weapon Skill: Thrown Weapon

6 Prerequisite Unlocks

No skill names Weapon Skill: Thrown Weapon directly; it counts toward the group prerequisites below.

Also counts toward 2 group prerequisites (6 skills)
"2 Weapon Skills"
Demon Lore