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Weapon Skill

Playtest 3.2 / 4th Ed
Build Cost: Variable
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: None

Skill Rules & Full Description

This skill is broken down into various categories of weapons. The character must learn each skill individually. All these skills give the character the ability to call damage with that weapon type. If a character does not have the appropriate skill, not only can they not call damage, but should the weapon they are holding be struck, they take the damage anyway. The Small Weapon skill costs zero Build Points and anyone can learn this skill. The character does not have to take the skill if they do not want, but they then cannot use a small weapon. However, any character that learns a weapon skill automatically learns the Small Weapon skill and it is put on their Character Card. If a character has the One-Handed Edge and Two-Handed Edge skills they can use a Bastard Sword as well. The same is true for the blunt weapons skills. Weapon skills are not hand specific. A character with the One- Handed Edge skill can use their short sword in either their right or left hand with no penalty. Bastard weapons used in one hand will do one less point of damage then when used with two hands. Two handed weapons of any type must be used with two hands to cause damage but can still be used to block attacks if used in one hand. Any marital parry skill the character has with their two handed weapon can be used while only using one hand. All weapons fall into one of the listed weapon categories. Any new weapon to the game must fall into one of these categories.

Prerequisite & Progression Tree: Weapon Skill

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_weapon_skill["Weapon Skill"] class n_weapon_skill target; click n_weapon_skill "/rules/skills/weapon-skill" "View Weapon Skill" n_critical_attack["Critical Attack"] class n_critical_attack skillNode; click n_critical_attack "/rules/skills/critical-attack" "View Critical Attack" n_demon_lore["Demon Lore"] class n_demon_lore skillNode; click n_demon_lore "/rules/skills/demon-lore" "View Demon Lore" n_disarm["Disarm"] class n_disarm skillNode; click n_disarm "/rules/skills/disarm" "View Disarm" n_iron_hand["Iron Hand"] class n_iron_hand skillNode; click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand" n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_weapon_proficiency["Weapon Proficiency"] class n_weapon_proficiency skillNode; click n_weapon_proficiency "/rules/skills/weapon-proficiency" "View Weapon Proficiency" n_weapon_skill --> n_critical_attack n_weapon_skill --> n_demon_lore n_weapon_skill --> n_disarm n_weapon_skill --> n_iron_hand n_weapon_skill --> n_waylay n_weapon_skill --> n_weapon_proficiency
Tip: Click any skill node in the tree to navigate directly to its rules page.

Skills Unlocked by Weapon Skill

8 Prerequisite Unlocks
Also counts toward 2 group prerequisites (6 skills)
"2 Weapon Skills"
Demon Lore