Mystic Fist
Playtest 3.2 / 4th EdSkill Rules & Full Description
By learning to further channel their spiritual energy into their fighting style, the character is able to swing for Magic Damage with their Talons. To use this skill, the character should suffix their damage with “...Magic”. There is no cost to use this skill and they can choose to use it or not when they attack and they do not have to call Magic Damage if they do not want to.
The character’s hands do not really turn into magic, but when the skill is used there is a visible magic aura around their hands.
This skill allow the character to swing for magic damage and should suffix their damage with “...Magic”.